Блог

A home for my most in-depth game guides and written takes, all focused on the board games I genuinely enjoy.

Acrobatics Explained • The Elder Scrolls: Betrayal of the Second Era

In this video, I break down how the Acrobatics skill line works in The Elder Scrolls: Betrayal of the Second Era. I go through each of the dice, explain how the abilities work, highlight common rules points, and share practical tips on how to use Acrobatics effectively in your campaigns. Whether you’re thinking about building around it or just want to better understand its utility, this guide should help clarify how the skill line functions at the table

How to Play The Ironclad • Full Character Guide • Slay the Spire: The Board Game

In this video, I walk through how to play The Ironclad in Slay the Spire: The Board Game, covering everything you need to get started. I explain how the character works, highlight key synergies, and show how damage scaling works across different builds based on my experience playing the game. This isn’t a definitive way to play The Ironclad, but it’s meant to help you better understand how the character functions and what makes it strong. Whether you’re just starting out or looking to refine your strategy, I hope this guide is helpful.

How to Play Knight: Full Class Guide • Gameplay Tips & Strategy • The Elder Scrolls: BotSE

In this video, I walk through how to play the Knight in The Elder Scrolls: Betrayal of the Second Era, covering class abilities, how to upgrade to master, stat allocation, racial synergy, starting and additional skill lines, and practical gameplay strategy. I also share how I approach Knight in solo Expert campaigns, including survivability, positioning, and how to make the most of the class’s strengths.

How to play Too Many Bones (Official Video)

Really happy to finally share this one – I recently had the chance to produce an official how-to-play video for Too Many Bones, now live on Chip Theory Games’ YouTube channel.

This was my first commissioned educational video for a publisher, and a project I put a lot of care into. The goal was to create something clear, beginner-friendly, and genuinely helpful for anyone getting into the game for the first time.

If you’ve been curious about Too Many Bones, or know someone trying to learn it, hopefully this makes that first step into Daelore a bit easier 🙂

Witch Hunter: Solo Boss-Battling Card Game • Campaign Overview & My Thoughts

In this video, I’m sharing my early thoughts on Witch Hunter, a solo boss-battling card game designed and illustrated by Cole Munro-Chitty, who also worked on Radiance, Drawing Dead, and other titles in the Solo Game of the Month series by Best With 1 Games. The game is currently crowdfunding on Gamefound, and as usual, I casually scroll through the campaign page, talk through the gameplay concept, what stands out to me, and share both the pros and a few concerns from the perspective of someone who’s interested in the game.

Illusion Explained • The Elder Scrolls: Betrayal of the Second Era

In this video, I break down how the Illusion skill line works in The Elder Scrolls: Betrayal of the Second Era, introduced in the Valenwood expansion. I go through each of the dice, explain how the abilities work, highlight common rules points, and share some practical tips on how to use Illusion effectively in your campaigns. Whether you’re looking to build around it or just want to better understand how it functions, this guide should help clarify how the skill line plays at the table.

20 Strong: Tainted Grail • Full Playthrough & First Impressions

In this video, I take a look at 20 Strong: Tainted Grail, a new game in the 20 Strong system by Chip Theory Games, set in the world of Awaken Realms’ Tainted Grail. I play through a full run, explaining the core mechanics and my thought process behind each decision along the way, and then share my first impressions. Hopefully it gives you a good sense of how the game plays and whether it might be something you’d enjoy

Silent Discard Build • Ascension 13 Full Run (4 Acts) • Slay the Spire: The Board Game

In this video, I play a full 4-act run of Slay the Spire: The Board Game with The Silent on the highest Ascension 13. As always with Slay the Spire, you don’t really “choose” a build, you adapt to what the game gives you, and in this run, I end up leaning into some discard shenanigans.

The run goes all the way through all four acts, including The Heart, and is packed with strategy discussion, decision-making, and real-time thought process throughout. I talk through pathing, card picks, relic choices, and more. If you enjoy full playthroughs with detailed commentary and practical reasoning behind each decision, I hope this one is both useful and enjoyable to watch.

How to Beat Every Elite in Slay the Spire: The Board Game

In this video, I go over how to approach and beat Elite encounters in Slay the Spire: The Board Game. Elites can be some of the most dangerous enemies in a run, but also some of the most rewarding, so knowing when to take them on and how to prepare is key. I talk through general strategy, common mistakes, and what to prioritise in your deck. Hopefully this helps you approach Elites more confidently and get more consistent results in your runs.

Slay the Spire: Downfall • Campaign Overview & My Thoughts

In this video, I go over the Slay the Spire: Downfall expansion campaign, sharing an overview of what it adds to the game and my thoughts on it. This isn’t a hands-on review, but more of a “to back or not to back” internal dialogue that I’m sharing, thinking out loud as I go through the campaign and reflect on what it offers.

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© Даниил Соколовский, 2026
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